This may break compatibility for applications using per pixel shading. This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature. This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature. Some programs may not render textures correctly (black line on borders.) This feature adds clamping control to edge texel filtering. Some applications may not render polygon highlights correctly. This may cause performance loss in some applications. Unable to detect the driver version, driver revision name and filename. The current OpenGL driver doesn’t expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. *** I’m not sure about this as I installed the latest Nvidia driver, probably too new for their database.*** Outdated version of display drivers detectedĪccording the database, you are / might not be using the latest version of display drivers for your video card. OpenGL driver version check (Current: 1.1.0, Latest known: 6.): Here is the report from Extensions Viewer: I then checked my Pc with OpenGL extensions Viewer 4.0 s/w and it confirmed that I was on version 1.1. It would not load saying I needed OpenGL compliant graphics controller. Playing a 3-D game I was only getting 2fps so I dtried testing the graphics with Furmark which I have used many times. ![]() I then installed the latest Nvidia driver for my card. I uninstalled all previous drivers and ran Driver Sweeper in safe mode. I have replaced my ATI HD4850 graphics card with a Nvidia GTX460.
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